A watery respite (breakdown)

Main components

  • Water shader

Tools used

  • Mixture (noise texutres)
  • Unity URP


The video shows a breakdown of my latest water shader, made with Unity using URP. The shader features the following.

The caustics and ripple particles can be seen better in the following clip.


This shader was inspired by the following references/tutorials, which are ordered by content creator.

Waterfall and foam (breakdown) The Wind Rises